Steam introduced its worldwide client update, which features many bug fixes and optimizations. The first downtime began at 11:11 EST / 16:11 GMT January 30, meaning that Steam developed the update to cater to some of the most irritating issues faced by users.
The aim of the update
The new update is meant to cover most of the issues, like Network optimizations, login errors, VR, glitches, Linux/macOS compatibility problems, and more.
The official patch notes are generous in regards to information. Here are some of the most relevant records.
General
Fixed the glitch that made non-Steam games sometimes appear unavailable for Remote Play.
The steamwebhelper CPU/GPU usage was tweaked while the overlay is not visible.
Library
The glitch that made the Fixed Activity section not appear in-game details when Family View is enabled was fixed.
The “Load More Activity” button that did not load more activity was fixed.
Some display errors for soundtracks with track names containing unusual characters were fixed.
Support for playing back .m4a soundtracks was added.
Steam was set to sync Cloud files in the background when installing a game, instead of waiting until the first launch of the game.
Some minor visual and layout changes were made.
SteamVR
Hide games hidden by Family View from SteamVR (prevents them from showing up in SteamVR Home and other VR quick launch game lists).
Steam overlay now displays download status when starting an application that is either installing or updating.
Spam related to the Windows 10 desktop overlay was eliminated.
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